![]() ![]() ![]() I mean there's no doubt I won't find a problem considering the others already released, and I own the original cartridge and other versions so it's not a priority (also, I hear Metal Slug 1 comes out tomorrow). I'd only pick this one up out of curiosity for the port. King of Fighters '94 may be light on content and features, but there's no denying that it's a real challenge. The CPU opponent is rarely caught napping, and you have to string together effective combos to open up a crack in its defense. There's no mid-air blocking and you can't even edit the members of each team - that wouldn't be possible until the sequel, King of Fighters '95.ĭespite these shortcomings, King of Fighters '94 certainly puts up a good fight on its default difficulty setting it's a lot tougher than King of Fighters '98, and gives an insight into why the series became so popular during the '90s - it really did separate the amateurs from the professionals. Embellishments include special "Super" moves which require your "Pow" gauge to be full (this is done either by manually charging it by holding down all four buttons or taking damage) and the ability to duck into the background to avoid incoming blows (a throwback to the days of Fatal Fury), but this is a very bare-bones experience in terms of mechanics - as you'd expect from a fighting game from 1994. This arrangement means that instead of focusing your attention on a single fighter you have to master the moves for three, giving bouts a lot more variety and depth. When a character is defeated the match pauses for the next combatant to rise to their feet, and the damage taken by the winning party is largely retained, small top-up notwithstanding. The setup is simple you have to knock out all three of your opponent's team members before they do the same to yours. ![]() Regardless of what has happened in the genre since, King of Fighters '94 was groundbreaking when it first appeared in arcades, offering players the opportunity to use not one but three different characters per battle. Given the refinements that occurred during the lifespan of these series it goes without saying that the later titles are going to be superior, so is there any point in playing the debut of the King of Fighters franchise, beyond mere curiosity regarding its place in fighting game history? Let's find out. Metal Slug 3 has arrived before the original, and King of Fighters '98 was available at launch, only for King of Fighters '94 to arrive slightly later. Hamster is doing a great job of populating the Nintendo Switch eShop with classic Neo Geo titles but the order of release is a little puzzling. ![]()
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